Roll Five
Pick players to start.
RollFive
- Roll two dice. Place a chip on a square showing the sum.
- All squares of your number taken? Bump a rival off one.
- 10 removes a rival chip, except on 2s and 12s. 11 is wild.
- Rolled a double? Roll again after your move.
- First to 5 in a row wins: across, down or diagonal.
Game code
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Players
Blue wins
Five in a row.